- How Do I Create An Autoexec.cfg For Mac Os
- How Do I Create An Autoexec.cfg For Macs
- How Do I Create An Autoexec.cfg For Macbook Air
- How Do I Create An Autoexec.cfg For Macbook Pro
Published 25.05.2019 в 06:00 | Guide rating: 466
Table of Contents
These hyperlinks will open a new tab instead of jumping onto each section Introduction http://steamcommunity.com/sharedfiles/filedetails/?id=203603867#192632 Understanding Example Weapon/Gear/Nade Names Numpad Key Names Finishing Touches
Introduction
In this guide you will be learning the basics about a few console commands needed to make buy binds As I said above, I don't own 100% of the contents in this guide, it's merely an updated version of what has already been created These binds are only basic binds, I may explain aliases in the future when I feel like it If anything should be included just comment below and I'll update the guide I've only demonstrated with numpad keys with this guide but the same concept can be applied to other keysI've tried right clicking and creating a new text document and putting 'fpsmax 60' in that document and saving it as autoexec.cfg, but it doesn't work when I load TF2. User Info: foolmoron. foolmoron 10 years ago #2. Make sure you don't have quotes like that in your file just: fpsmax 60. First create in your Sauerbraten Folder the file 'autoexec.cfg' with a text editor. (do NOT use Microsoft Word, use a plain text editor) 2. Open your autoexec.cfg and enter /bind 'F5' 'showgui Menu' - Now You have made a bind that opens your GUI menu. (You can also enter another key to bind this or give another name for your GUI.) 3.
Making an autoexec.cfg
In order edit your binds easily and what not, you're going to create an autoexec, don't worry I'll teach you how to exec it later on in the guide.When doing this part of the guide, just make the text document on the desktop for ease of access, you'll be moving it to a specific folder later on in the guide.
-Creating a new text document -Name the text document whatever you want, preferably autoexec (you're going to change it later on anyways).
-Open up the text document, locate to the top left.
Click File > Save As.
.
and then a window should appear on your screen.
Click the 'Save as type' drop down box and select 'All Files' Click the 'File name' box and replace that name with autoexec.
cfg You can go ahead and download Notepad++ or just use the default Notepad to edit in the config, up to you, just open it up with any text editors and leave it open for now, we'll be using it later on.
Understanding
Be sure to check the Keypads section because keys like 'Home' doesn't mean the actual 'Home' key but the '7' key.Here is an example of a buy bind bind KP_5 'buy m4a1-s;ak47' bind 5 - The key you're going to be using to buy the weapons, which in this case is 5.
'buy m4a1-s;ak47' - The weapon you are going to buy when you hit 5.
Note: If you want to buy more than 1 weapon with 1 key then you're going to have to use the semicolon.
Example - 'buy awp;buy defuser;buy deagle;buy vesthelm'
Example
This is my personal buy binds that I use, you can choose to use it if you want or you can create your own that you can remember on the top of your head.//BINDS bind KP_PLUS 'buy defuser' bind KP_HOME 'buy p250' bind KP_UPARROW 'buy vest' bind KP_PGUP 'buy vesthelm' bind KP_LEFTARROW 'buy mp7' bind KP_5 'buy ak47;buy m4a1-s' bind KP_RIGHTARROW 'buy awp' bind KP_END 'buy flashbang' bind KP_DOWNARROW 'buy hegrenade' bind KP_PGDN 'buy smokegrenade' bind KP_DEL 'buy famas;buy galil' bind KP_INS 'buy deagle'
Weapon/Gear/Nade Names
The names at the left are the ones you're supposed to use for bindings, the ones on the right are just telling you what they are Pistols: glock - Glock 20 (T Only) hkp2000 - P2000 p250 - P250 elite - Dual Elites deagle - Desert Eagle/Deagle tec9 - Five Seven (CT Only) tec9 - Tec 9 (T Only) Sub-Machine Guns/PDW's: mp9 - MP9 (CT Only) mac10 - Mac 10 (T Only) mp7 - MP7 p90 - P90 bizon - PP-19 Bizon ump45 - UMP .45 Shotguns: nova - Nova xm1014 - XM 1014 mag7 - MAG 7 (CT Only) sawedoff - Sawed Off (T Only) Machine Guns: negev - Negev m249 - M249 Rifles: sg008 - SG 008 Sniper/Scout awp - AWP Sniper ak47 - AK 47 (T Only) galilar - Galil (T Only) sg556 - SG 556 (T Only) g3sg1 - G3 SG1 (T Only) famas - Famas (CT Only) m4a1 - M4A4 (CT Only) m4a1-s - M4A1 Silenced (CT Only) aug - AUG (CT Only) scar20 - Scar 20 (CT Only) Grenades: hegrenade - Basic Grenade flashbang - Flashbang smokegrenade - Smoke Grenade decoy - Decoy Grenade molotov - Molotov (T Only) incgrenade - Incindiary Grenade (CT Only) Gears: defuser - Defuse Kit vest - Kevlar vesthelm - Kevlar+Helment
Numpad Key Names
Take note of these keys, it's important to know something like 'Home' doesn't mean the 'Home button but the '7' Use the ones on the left hand side before the dash KP_MULTIPLY - '*' KP_SUBTRACT/MINUS - '-' KP_PLUS - '+' KP_INS - 0 / Ins KP_DEL - '.' / Del KP_END - 1 / End KP_DOWNARROW - 2 / Down Arrow KP_PGDN - 3 / Page Down KP_LEFTARROW - 4 / Left Arrow KP_5 - 5 (Centre Button) KP_RIGHTARROW - 6 / Right Arrow KP_HOME - 7 / Home KP_UPARROW - 8 / Up Arrow KP_PGUP - 9 / Page Up
Other Key Names
These work the same way the numpad ones do.Letter Keys A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z Number Keys 1,2,3,4,5,6,7,8,9,0 Function Keys F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12 Arrow Keys LEFTARROW RIGHTARROW UPARROW DOWNARROW Special Keys ENTER, SPACE, SHIFT, CTRL, PAUSE, ALT, BACKSPACE, TAB, CAPSLOCK Scroll/Navigation Keys INS, DEL, HOME, END, PGUP, PGDN Misc.
Keys , .
/ ; ' * [
Finishing Touches
If the launch options don't work try '+' instead of '-' So basically '+exec autoexec' If that doesn't work then open up your config.cfg like you did to your autoexec.
cfg and add exec autoexec.
cfg (not sure if it works but worked for others) If that doesn't work either then type 'exec autoexec' in-game Now that you have read over the stuff you needed to you should have a basic understanding of how bind works and how to set it up yourself, for this example I'm just going to use my existing binds.
-Right click your autoexec.
cfg -Select 'Open With'.
.
-Choose your text editor program -Now you can set up your buy binds in there however you like.
Now you'll have to let the get execute it for it to work.
Go on to Steam.
- Right click CS:GO on your library - Properties - Set launch options.
When you're in that box type '-exec autoexec' Now just launch the game and then you'll be set, go in game and have fun!
- 1How to install ZDoom
- 2How to start ZDoom
How to install ZDoom
- Download the latest GZDoom (currently 4.5.0). Alternatively, you can get an unofficial development build from DRD Team.
- Extract all the files from the ZIP file into a new directory.
- When using a new folder make sure to include an IWAD in the ZDoom directory. Alternatively, you can set the DOOMWADDIR environment variable to point to the directory in which the IWADs are kept. Furthermore, if you obtained Doom-engine games through GOG.com or Steam, ZDoom can find them automatically. Finally, additional directories can be added by editing the [IWADSearch.Directories] section of the ini.
Mac OS X Instructions
- Copy the included app bundle to your applications directory.
- IWAD files should be placed in your Library folder.
How to start ZDoom
To play an unmodified game, simply double-click gzdoom.exe, or a shortcut to it, or call it from a command line. If several IWADs are found, a selection screen will show up asking you which game you want to play.
For playing mods, you need to tell ZDoom to load the relevant mod files. Since ZDoom does not integrate a frontend for choosing mods, the following are just a series of standard methods to open an executable with one or several files as parameters. These methods are for Windows; for Linux or Mac OS X you will have to extrapolate.
Using a frontend
This might be the best method. Select a frontend and install it. Instead of starting ZDoom directly, start the frontend. This will let you select which mod to load and set additional command line parameters as well. Refer to the frontend's documentation.
Drag-and-drop
The simplest method. Select the mod files to load, and then drag and drop them over ZDoom's executable. If the mod files are not in the same directory as ZDoom, you will need to open a file manager window in each directory. You can also drag the mod file over a shortcut to the ZDoom executable.
Send to
Add a shortcut to ZDoom in your SendTo folder. Depending on the version of Windows you use, the path to the SendTo folder may differ. In XP, it is in C:Documents and Settings<userid>SendTo. For Vista or later, it is in %APPDATA%MicrosoftWindowsSendTo.
Minecraft death beacon mod minecraft 1.12.2. Simply add a shortcut to ZDoom in that folder, and now you can right-click->send to->ZDoom any file you want. You can edit the shortcut to add command line parameters to it as well.
Note that you may need to set Windows Explorer to show hidden and system files for it to accept to show you the SendTo folder.
Open with
In Windows Explorer, select Tools -> Folder Options, then under 'File Types' associate the file types wad with gzdoom.exe. (If .wad is not listed in the 'Extension' column, click on 'New' to create it.) Once this is done, you can double-click on a wad file and it'll launch ZDoom with that file automatically. If the file type is associated with several programs (for example, ZDoom and other source ports), then use right-click -> Open With to select ZDoom.
You have to do this for each file type that can be loaded in ZDoom (wad, pk3, zip..).
Shell extension
You can create shell extensions in Windows Explorer to make new context menu entries. As for the 'Open With' method, select Tools -> Folder Options, then under 'File Types', select the wad extension (if it is not already present, create it), then click on 'Advanced' near it. Click 'New..' to create a new action. In the 'Action' field, describe what you want the shell extension to display, for example, 'Play with ZDoom'. In the 'Application used to perform action' field, place an instruction for the shell extension to activate, with the full path to gzdoom.exe (between quotes if there are spaces in a directory name), followed by -file '%1'.
Right clicking on WAD files should now list whatever you marked earlier in the Action field, and should perform the action listed in the second field. Again, you will have to do this for each file type.
With the command line
A simple command line window can be shown with Start->Run (or the Windows key + R keyboard shortcut). Click on 'Browse' to find gzdoom.exe, and then you can add command line parameters as needed; for example to load 'foobar.wad' from the same directory, simply add 'foobar.wad' after gzdoom.exe on that command line.
Another possibility is to open a command line window. With Vista or 7, hold shift while right-clicking in an empty area of the ZDoom folder, or on the ZDoom folder itself. The 'Open command window here' option will appear. You can now type your command line with the appropriate parameters, as explained above.
With batch files
You can create batch files for combinations of mods and other command line parameters that you use often. Just type the command line in a text file, rename it with a .bat extension, and then you can double-click on the batch file.
Note that you may need to set Windows Explorer not to hide known file extensions in order to actually change a text file's extension from .txt to .bat.
Logfile
When ZDoom or GZDoom begins to load it sets up the required envinronment and checks for possible errors. This is reflected in a log which quickly scrolls down the screen just before the menu is shown.
While there are several methods to access this log, the two most useful methods are:
How Do I Create An Autoexec.cfg For Mac Os
- start the program with a batch file, which contains ' gzdoom +logfile mylog.txt '
- in the ZDoom directory, create a file named autoexec.cfg and in it put this text line: ' logfile mylog.txt '
Then, every time ZDoom or GZDoom is started, the text file ' mylog.txt ' is generated.
Note: instead of mylog.txt you can call it whatever seems appropriate, eg ' startup.txt '
Using the terminal (for Mac OS X)
To start ZDoom from Mac OS X's Terminal, you must navigate inside GZDoom.app first. The actual executable program file is in /GZDoom.app/Content/MacOS/. To run it, navigate to that folder and type this:
ZDoom for Mac OS X will display the same IWAD selection box as any other version of ZDoom.
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Related Links
How Do I Create An Autoexec.cfg For Macs
- Official ZDoom download page - Official builds and source packages
How Do I Create An Autoexec.cfg For Macbook Air
- DRDteam - Development builds